/* ---------------------------------------------------------------------------- * ATMEL Microcontroller Software Support * ---------------------------------------------------------------------------- * Copyright (c) 2008, Atmel Corporation * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the disclaimer below. * * Atmel's name may not be used to endorse or promote products derived from * this software without specific prior written permission. * * DISCLAIMER: THIS SOFTWARE IS PROVIDED BY ATMEL "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE * DISCLAIMED. IN NO EVENT SHALL ATMEL BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ---------------------------------------------------------------------------- */ /** \unit !Purpose Manipulation of the channels of an USB audio LoopRec device. !Usage -# Initialize a AUDDLoopRecChannel instance using AUDDLoopRecChannel_Initialize. -# Retrieves the current status of a channel with the AUDDLoopRecChannel_IsMuted method. -# Re-implement the AUDDLoopRecChannel_MuteChanged callback to get notified when the status of a channel changes. */ #ifndef AUDDLOOPRECCHANNEL_H #define AUDDLOOPRECCHANNEL_H //------------------------------------------------------------------------------ // Types //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ /// Modelizes a channel of an USB audio LoopRec device. //------------------------------------------------------------------------------ typedef struct { /// Zero-based channel number in the audio function. unsigned char number; /// Indicates if the channel is currently muted. unsigned char muted; } AUDDLoopRecChannel; //------------------------------------------------------------------------------ // Callbacks //------------------------------------------------------------------------------ extern void AUDDLoopRecChannel_MuteChanged(AUDDLoopRecChannel *channel, unsigned char muted); //------------------------------------------------------------------------------ // Exported functions //------------------------------------------------------------------------------ extern void AUDDLoopRecChannel_Initialize(AUDDLoopRecChannel *channel, unsigned char number, unsigned char muted); extern unsigned char AUDDLoopRecChannel_GetNumber( const AUDDLoopRecChannel *channel); extern void AUDDLoopRecChannel_Mute(AUDDLoopRecChannel *channel); extern void AUDDLoopRecChannel_Unmute(AUDDLoopRecChannel *channel); extern unsigned char AUDDLoopRecChannel_IsMuted( const AUDDLoopRecChannel *channel); #endif //#ifndef AUDDLOOPRECCHANNEL_H