- data that is needed from both app and dfu mode - code that is needed from both app and dfu mode - function pointers - copy code to RAM in case of DFU switch - data that is only needed in DFU mode - can be overwritten in case of reset-to-application - data that is only needed in app mode - can be overwritten with DFU data in case of DFU switch - code that is only needed in DFU mode - has to be copied to ram in case of DFU switch - code that is only needed in app mode - can be read from flash, no action required => abandoned that complicated idea. now all DFU functions are __ramfunc's and thus always present. interaction between app and dfu code: - dfu_switch(void) - dfu_status (can be put in accessor function, if required) - dfu_cfg_descriptor - dfu_dev_descriptor - dfu_ep0_handler() order of events at boot; - start at reset vector in flash - AT91F_LowLevelInit() - setup stack for each mode - relocate 'data' of bootloader, including ramfunc/vectram - clear 'bss' of bootloader - call remap command - call usb initialization (irq, clock) - if keypress, - call dfu_main() - wait for ep0 / busreset interrupt - else call main() memory layout: 0: lowlevel startup code Cstartup.o 0x00bc Cstartup_SAM7.o 0x0100 dfufunc 0x1dcc dfustruct 0x0038 text text 0x0070 data data 0x0000 bss bss 0x000c flash = text + data (= 8k) ram/rel = data + bss (12 bytes) If we drop the DFU-can-flash-DFU requirement, we can leave all DFU related code in flash. no need for any function to be permanently in RAM. However, not preventing this feature in some future version, we shouldn't do that. Function DFU runtime udp_init x x RAM udp_ep0_send_data x x RAM udp_ep0_send_zlp x x RAM udp_sp0_send_stall x x RAM handle_dnload x - flash/relocated handle_upload x - flash/relocated handle_getstatus x - flash/relocated handle_getstate x - flash/relocated dfu_ep0_handler x x RAM dfu_dev_descriptor x - flash/relocated dfu_cfg_descriptor x - flash/relocated dfu_udp_ep0_handler x - flash/relocated dfu_udp_irq x - flash/relocated dfu_switch - x RAM dfu_main x - flash/relocated vectram x x flash/relocated/switched IRQ_Handler_EntryR x x flash/relocated/switched _remap x - flash/reloaded dfu_api x x flash (const anyway) dfu_state x x RAM preconditions: - dfu code assumes to be loaded to address zero to make it work from both ram and rom startup: - exception vectors (in flash) - call lowlevel_init - setup user/supervisor/FIQ/IRQ stack - relocate dfu_state - if DFU switch is pressed - jump to dfu_main in flash - relocate all of DFU .text/.data into ram (including exception vectors) - initialize DFU .bss - remap RAM to address zero - if DFU switch is not pressed jump to entry address of app - Cstartup_app.S - relocate application .data - initialize application .bss - jump to appliction main - application uses dfu_api in flash, pointing to in-flash data - application calls dfu_switch() - disable all interupts but USB - relocate all of DFU .text/.data into ram (including exception vectors) - remap RAM to address zero - check whether app has already remapped RAM before !?! memory map: load_addr run_Addr 0x00100000 0x00000000 exception vectors (DFU Cstartup) Cstartup_SAM7 0x00200000 DFU constants: _etext: _data: 0x200000 _edata: APP contants: _data: _edata_dfu