/* FreeRTOS.org V4.2.1 - Copyright (C) 2003-2007 Richard Barry. This file is part of the FreeRTOS.org distribution. FreeRTOS.org is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. FreeRTOS.org is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FreeRTOS.org; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA A special exception to the GPL can be applied should you wish to distribute a combined work that includes FreeRTOS.org, without being obliged to provide the source code for any proprietary components. See the licensing section of http://www.FreeRTOS.org for full details of how and when the exception can be applied. *************************************************************************** See http://www.FreeRTOS.org for documentation, latest information, license and contact details. Please ensure to read the configuration and relevant port sections of the online documentation. Also see http://www.SafeRTOS.com for an IEC 61508 compliant version along with commercial development and support options. *************************************************************************** */ #ifndef QUEUE_H #define QUEUE_H typedef void *xQueueHandle; /** * queue. h *
xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize ); ** * Creates a new queue instance. This allocates the storage required by the * new queue and returns a handle for the queue. * * @param uxQueueLength The maximum number of items that the queue can contain. * * @param uxItemSize The number of bytes each item in the queue will require. * Items are queued by copy, not by reference, so this is the number of bytes * that will be copied for each posted item. Each item on the queue must be * the same size. * * @return If the queue is successfully create then a handle to the newly * created queue is returned. If the queue cannot be created then 0 is * returned. * * Example usage:
struct AMessage { portCHAR ucMessageID; portCHAR ucData[ 20 ]; }; void vATask( void *pvParameters ) { xQueueHandle xQueue1, xQueue2; // Create a queue capable of containing 10 unsigned long values. xQueue1 = xQueueCreate( 10, sizeof( unsigned portLONG ) ); if( xQueue1 == 0 ) { // Queue was not created and must not be used. } // Create a queue capable of containing 10 pointers to AMessage structures. // These should be passed by pointer as they contain a lot of data. xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) ); if( xQueue2 == 0 ) { // Queue was not created and must not be used. } // ... Rest of task code. }* \defgroup xQueueCreate xQueueCreate * \ingroup QueueManagement */ xQueueHandle xQueueCreate (unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize); /** * queue. h *
portBASE_TYPE xQueueSend( xQueueHandle xQueue, const void * pvItemToQueue, portTickType xTicksToWait ); ** * Post an item on a queue. The item is queued by copy, not by reference. * This function must not be called from an interrupt service routine. * See xQueueSendFromISR () for an alternative which may be used in an ISR. * * @param xQueue The handle to the queue on which the item is to be posted. * * @param pvItemToQueue A pointer to the item that is to be placed on the * queue. The size of the items the queue will hold was defined when the * queue was created, so this many bytes will be copied from pvItemToQueue * into the queue storage area. * * @param xTicksToWait The maximum amount of time the task should block * waiting for space to become available on the queue, should it already * be full. The call will return immediately if this is set to 0. The * time is defined in tick periods so the constant portTICK_RATE_MS * should be used to convert to real time if this is required. * * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL. * * Example usage:
struct AMessage { portCHAR ucMessageID; portCHAR ucData[ 20 ]; } xMessage; unsigned portLONG ulVar = 10UL; void vATask( void *pvParameters ) { xQueueHandle xQueue1, xQueue2; struct AMessage *pxMessage; // Create a queue capable of containing 10 unsigned long values. xQueue1 = xQueueCreate( 10, sizeof( unsigned portLONG ) ); // Create a queue capable of containing 10 pointers to AMessage structures. // These should be passed by pointer as they contain a lot of data. xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) ); // ... if( xQueue1 != 0 ) { // Send an unsigned long. Wait for 10 ticks for space to become // available if necessary. if( xQueueSend( xQueue1, ( void * ) &ulVar, ( portTickType ) 10 ) != pdPASS ) { // Failed to post the message, even after 10 ticks. } } if( xQueue2 != 0 ) { // Send a pointer to a struct AMessage object. Don't block if the // queue is already full. pxMessage = & xMessage; xQueueSend( xQueue2, ( void * ) &pxMessage, ( portTickType ) 0 ); } // ... Rest of task code. }* \defgroup xQueueSend xQueueSend * \ingroup QueueManagement */ signed portBASE_TYPE xQueueSend (xQueueHandle xQueue, const void *pvItemToQueue, portTickType xTicksToWait); /** * queue. h *
portBASE_TYPE xQueueReceive( xQueueHandle xQueue, void *pvBuffer, portTickType xTicksToWait );* * Receive an item from a queue. The item is received by copy so a buffer of * adequate size must be provided. The number of bytes copied into the buffer * was defined when the queue was created. * * This function must not be used in an interrupt service routine. See * xQueueReceiveFromISR for an alternative that can. * * @param pxQueue The handle to the queue from which the item is to be * received. * * @param pvBuffer Pointer to the buffer into which the received item will * be copied. * * @param xTicksToWait The maximum amount of time the task should block * waiting for an item to receive should the queue be empty at the time * of the call. The time is defined in tick periods so the constant * portTICK_RATE_MS should be used to convert to real time if this is required. * * @return pdTRUE if an item was successfully received from the queue, * otherwise pdFALSE. * * Example usage:
struct AMessage { portCHAR ucMessageID; portCHAR ucData[ 20 ]; } xMessage; xQueueHandle xQueue; // Task to create a queue and post a value. void vATask( void *pvParameters ) { struct AMessage *pxMessage; // Create a queue capable of containing 10 pointers to AMessage structures. // These should be passed by pointer as they contain a lot of data. xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) ); if( xQueue == 0 ) { // Failed to create the queue. } // ... // Send a pointer to a struct AMessage object. Don't block if the // queue is already full. pxMessage = & xMessage; xQueueSend( xQueue, ( void * ) &pxMessage, ( portTickType ) 0 ); // ... Rest of task code. } // Task to receive from the queue. void vADifferentTask( void *pvParameters ) { struct AMessage *pxRxedMessage; if( xQueue != 0 ) { // Receive a message on the created queue. Block for 10 ticks if a // message is not immediately available. if( xQueueReceive( xQueue, &( pxRxedMessage ), ( portTickType ) 10 ) ) { // pcRxedMessage now points to the struct AMessage variable posted // by vATask. } } // ... Rest of task code. }* \defgroup xQueueReceive xQueueReceive * \ingroup QueueManagement */ signed portBASE_TYPE xQueueReceive (xQueueHandle xQueue, void *pvBuffer, portTickType xTicksToWait); /** * queue. h *
unsigned portBASE_TYPE uxQueueMessagesWaiting( xQueueHandle xQueue );* * Return the number of messages stored in a queue. * * @param xQueue A handle to the queue being queried. * * @return The number of messages available in the queue. * * \page uxQueueMessagesWaiting uxQueueMessagesWaiting * \ingroup QueueManagement */ unsigned portBASE_TYPE uxQueueMessagesWaiting (xQueueHandle xQueue); /** * queue. h *
void vQueueDelete( xQueueHandle xQueue );* * Delete a queue - freeing all the memory allocated for storing of items * placed on the queue. * * @param xQueue A handle to the queue to be deleted. * * \page vQueueDelete vQueueDelete * \ingroup QueueManagement */ void vQueueDelete (xQueueHandle xQueue); /** * queue. h *
portBASE_TYPE xQueueSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, portBASE_TYPE xTaskPreviouslyWoken );* * Post an item on a queue. It is safe to use this function from within an * interrupt service routine. * * Items are queued by copy not reference so it is preferable to only * queue small items, especially when called from an ISR. In most cases * it would be preferable to store a pointer to the item being queued. * * @param xQueue The handle to the queue on which the item is to be posted. * * @param pvItemToQueue A pointer to the item that is to be placed on the * queue. The size of the items the queue will hold was defined when the * queue was created, so this many bytes will be copied from pvItemToQueue * into the queue storage area. * * @param cTaskPreviouslyWoken This is included so an ISR can post onto * the same queue multiple times from a single interrupt. The first call * should always pass in pdFALSE. Subsequent calls should pass in * the value returned from the previous call. See the file serial .c in the * PC port for a good example of this mechanism. * * @return pdTRUE if a task was woken by posting onto the queue. This is * used by the ISR to determine if a context switch may be required following * the ISR. * * Example usage for buffered IO (where the ISR can obtain more than one value * per call):
void vBufferISR( void ) { portCHAR cIn; portBASE_TYPE xTaskWokenByPost; // We have not woken a task at the start of the ISR. cTaskWokenByPost = pdFALSE; // Loop until the buffer is empty. do { // Obtain a byte from the buffer. cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS ); // Post the byte. The first time round the loop cTaskWokenByPost // will be pdFALSE. If the queue send causes a task to wake we do // not want the task to run until we have finished the ISR, so // xQueueSendFromISR does not cause a context switch. Also we // don't want subsequent posts to wake any other tasks, so we store // the return value back into cTaskWokenByPost so xQueueSendFromISR // knows not to wake any task the next iteration of the loop. xTaskWokenByPost = xQueueSendFromISR( xRxQueue, &cIn, cTaskWokenByPost ); } while( portINPUT_BYTE( BUFFER_COUNT ) ); // Now the buffer is empty we can switch context if necessary. if( cTaskWokenByPost ) { taskYIELD (); } }* * \defgroup xQueueSendFromISR xQueueSendFromISR * \ingroup QueueManagement */ signed portBASE_TYPE xQueueSendFromISR (xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xTaskPreviouslyWoken); /** * queue. h *
portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, portBASE_TYPE *pxTaskWoken ); ** * Receive an item from a queue. It is safe to use this function from within an * interrupt service routine. * * @param pxQueue The handle to the queue from which the item is to be * received. * * @param pvBuffer Pointer to the buffer into which the received item will * be copied. * * @param pxTaskWoken A task may be blocked waiting for space to become * available on the queue. If xQueueReceiveFromISR causes such a task to * unblock *pxTaskWoken will get set to pdTRUE, otherwise *pxTaskWoken will * remain unchanged. * * @return pdTRUE if an item was successfully received from the queue, * otherwise pdFALSE. * * Example usage:
xQueueHandle xQueue; // Function to create a queue and post some values. void vAFunction( void *pvParameters ) { portCHAR cValueToPost; const portTickType xBlockTime = ( portTickType )0xff; // Create a queue capable of containing 10 characters. xQueue = xQueueCreate( 10, sizeof( portCHAR ) ); if( xQueue == 0 ) { // Failed to create the queue. } // ... // Post some characters that will be used within an ISR. If the queue // is full then this task will block for xBlockTime ticks. cValueToPost = 'a'; xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime ); cValueToPost = 'b'; xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime ); // ... keep posting characters ... this task may block when the queue // becomes full. cValueToPost = 'c'; xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime ); } // ISR that outputs all the characters received on the queue. void vISR_Routine( void ) { portBASE_TYPE xTaskWokenByReceive = pdFALSE; portCHAR cRxedChar; while( xQueueReceiveFromISR( xQueue, ( void * ) &cRxedChar, &xTaskWokenByReceive) ) { // A character was received. Output the character now. vOutputCharacter( cRxedChar ); // If removing the character from the queue woke the task that was // posting onto the queue cTaskWokenByReceive will have been set to // pdTRUE. No matter how many times this loop iterates only one // task will be woken. } if( cTaskWokenByPost != ( portCHAR ) pdFALSE; { taskYIELD (); } }* \defgroup xQueueReceiveFromISR xQueueReceiveFromISR * \ingroup QueueManagement */ signed portBASE_TYPE xQueueReceiveFromISR (xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE * pxTaskWoken); /* * The functions defined above are for passing data to and from tasks. The * functions below are the equivalents for passing data to and from * co-rtoutines. * * These functions are called from the co-routine macro implementation and * should not be called directly from application code. Instead use the macro * wrappers defined within croutine.h. */ signed portBASE_TYPE xQueueCRSendFromISR (xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken); signed portBASE_TYPE xQueueCRReceiveFromISR (xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE * pxTaskWoken); signed portBASE_TYPE xQueueCRSend (xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait); signed portBASE_TYPE xQueueCRReceive (xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait); #endif