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+/* ----------------------------------------------------------------------------
+ * ATMEL Microcontroller Software Support
+ * ----------------------------------------------------------------------------
+ * Copyright (c) 2008, Atmel Corporation
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * - Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the disclaimer below.
+ *
+ * Atmel's name may not be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * DISCLAIMER: THIS SOFTWARE IS PROVIDED BY ATMEL "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE
+ * DISCLAIMED. IN NO EVENT SHALL ATMEL BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
+ * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+ * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * ----------------------------------------------------------------------------
+ */
+
+//-----------------------------------------------------------------------------
+// Headers
+//-----------------------------------------------------------------------------
+
+#include "kbmatrix.h"
+#include <pio/pio_it.h>
+#include <irq/irq.h>
+#include <utility/trace.h>
+#include <utility/assert.h>
+
+#include <string.h>
+
+//-----------------------------------------------------------------------------
+// Local functions
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+/// Initializes a KeyState instance by setting all keys are released.
+/// \param pKeyState Pointer to a KeyState instance to initialize.
+//-----------------------------------------------------------------------------
+static void KEYSTATE_Initialize(KeyState *pKeyState)
+{
+ SANITY_CHECK(pKeyState);
+
+ memset(pKeyState->pState, 0, sizeof(KeyState));
+}
+
+//-----------------------------------------------------------------------------
+/// Sets the status of a key given its index in the key state.
+/// \param pKeyState Pointer to a KeyState instance.
+/// \param key Key index.
+/// \param state New key state.
+//-----------------------------------------------------------------------------
+static void KEYSTATE_SetKeyState(
+ KeyState *pKeyState,
+ unsigned int key,
+ unsigned char state)
+{
+ unsigned int byte = key / 8;
+ unsigned int bit = key % 8;
+
+ SANITY_CHECK(pKeyState);
+ SANITY_CHECK(key < KBMATRIX_MAX_NUMKEYS);
+
+ if (state) {
+
+ pKeyState->pState[byte] |= (1 << bit);
+ }
+ else {
+
+ pKeyState->pState[byte] &= ~(1 << bit);
+ }
+}
+
+//-----------------------------------------------------------------------------
+/// Returns 1 if the given key is currently pressed; otherwise returns 0.
+/// \param pKeyState Pointer to a KeyState instance.
+/// \param key Key index.
+//-----------------------------------------------------------------------------
+static unsigned char KEYSTATE_GetKeyState(KeyState *pKeyState, unsigned int key)
+{
+ unsigned int byte = key / 8;
+ unsigned int bit = key % 8;
+
+ SANITY_CHECK(pKeyState);
+ SANITY_CHECK(key < KBMATRIX_MAX_NUMKEYS);
+
+ return ((pKeyState->pState[byte] >> bit) & 1);
+}
+
+//-----------------------------------------------------------------------------
+/// Performs a AND operation between two KeyState instance, storing the result
+/// in a third instance.
+/// \param pA Pointer to the first state to AND.
+/// \param pB Pointer to the second state to AND.
+/// \param pResult Pointer to the resulting KeyState.
+//-----------------------------------------------------------------------------
+static void KEYSTATE_And(KeyState *pA, KeyState *pB, KeyState *pResult)
+{
+ unsigned int i;
+
+ for (i=0; i < sizeof(KeyState); i++) {
+
+ pResult->pState[i] = pA->pState[i] & pB->pState[i];
+ }
+}
+
+//-----------------------------------------------------------------------------
+/// Performs a OR operation between two KeyState instance, storing the result
+/// in a third instance.
+/// \param pA Pointer to the first state to OR.
+/// \param pB Pointer to the second state to OR.
+/// \param pResult Pointer to the resulting KeyState.
+//-----------------------------------------------------------------------------
+static void KEYSTATE_Or(KeyState *pA, KeyState *pB, KeyState *pResult)
+{
+ unsigned int i;
+
+ for (i=0; i < sizeof(KeyState); i++) {
+
+ pResult->pState[i] = pA->pState[i] | pB->pState[i];
+ }
+}
+
+//-----------------------------------------------------------------------------
+/// Performs a XOR operation between two KeyState instance, storing the result
+/// in a third instance.
+/// \param pA Pointer to the first state to XOR.
+/// \param pB Pointer to the second state to XOR.
+/// \param pResult Pointer to the resulting KeyState.
+//-----------------------------------------------------------------------------
+static void KEYSTATE_Xor(KeyState *pA, KeyState *pB, KeyState *pResult)
+{
+ unsigned int i;
+
+ for (i=0; i < sizeof(KeyState); i++) {
+
+ pResult->pState[i] = pA->pState[i] ^ pB->pState[i];
+ }
+}
+
+//-----------------------------------------------------------------------------
+/// Computes the new debounced key state and trigger key events if necessary.
+/// The debouncing is done both when the key is pressed and when it is released.
+/// Returns 1 if changes have been detected; otherwise returns 0.
+/// \param pKbMatrix Pointer to a KbMatrix instance.
+//-----------------------------------------------------------------------------
+unsigned char Debounce(KbMatrix *pKbMatrix)
+{
+ KeyState pressed;
+ KeyState released;
+ KeyState new;
+ KeyState changed;
+ unsigned int i;
+ unsigned char event = 0;
+
+ SANITY_CHECK(pKbMatrix);
+
+ // Debounce pressed keys
+ memcpy(&pressed, &(pKbMatrix->sampledKeyStates[0]), sizeof(KeyState));
+ for (i=1; i < KBMATRIX_NUM_SAMPLES; i++) {
+
+ KEYSTATE_And(&pressed, &(pKbMatrix->sampledKeyStates[i]), &pressed);
+ }
+
+ // Debounce released keys
+ memcpy(&released, &(pKbMatrix->sampledKeyStates[0]), sizeof(KeyState));
+ for (i=1; i < KBMATRIX_NUM_SAMPLES; i++) {
+
+ KEYSTATE_And(&released, &(pKbMatrix->sampledKeyStates[i]), &released);
+ }
+
+ // Compute new key status
+ KEYSTATE_Or(&(pKbMatrix->currentKeyState), &pressed, &new);
+ KEYSTATE_And(&new, &released, &new);
+
+ // Compare with existing status
+ KEYSTATE_Xor(&new, &(pKbMatrix->currentKeyState), &changed);
+
+ // Process each pending event
+ for (i=0; i < (pKbMatrix->numRows * pKbMatrix->numCols); i++) {
+
+ if (KEYSTATE_GetKeyState(&changed, i)) {
+
+ event = 1;
+
+ // Trigger callback
+ if (pKbMatrix->callback) {
+
+ pKbMatrix->callback(i, KEYSTATE_GetKeyState(&new, i));
+ }
+ }
+ }
+
+ // Save new key state
+ memcpy(&(pKbMatrix->currentKeyState), &new, sizeof(KeyState));
+
+ return event;
+}
+
+//-----------------------------------------------------------------------------
+/// Retrieves a new debounce sample by reading the current state of the
+/// keyboard.
+/// \param pKbMatrix Pointer to a KbMatrix instance.
+//-----------------------------------------------------------------------------
+void Fetch(KbMatrix *pKbMatrix)
+{
+ KeyState *pKeyState = &(pKbMatrix->sampledKeyStates[pKbMatrix->sample]);
+ unsigned int row;
+ unsigned int col;
+ volatile unsigned int i;
+
+ SANITY_CHECK(pKbMatrix);
+
+ // Scan the current keyboard status
+ for (row=0; row < pKbMatrix->numRows; row++) {
+
+ // Enable row
+ PIO_Clear(&(pKbMatrix->pRows[row]));
+
+ // Scan each column
+ for (col=0; col < pKbMatrix->numCols; col++) {
+
+ KEYSTATE_SetKeyState(pKeyState,
+ row * pKbMatrix->numCols + col,
+ !PIO_Get(&(pKbMatrix->pCols[col])));
+ }
+
+ // Disable row (and wait for level to become 1)
+ PIO_Set(&(pKbMatrix->pRows[row]));
+ for (i=0; i < 100; i++); // Dirty but works
+ }
+
+ // Update sample index
+ pKbMatrix->sample = (pKbMatrix->sample + 1) % KBMATRIX_NUM_SAMPLES;
+}
+
+//-----------------------------------------------------------------------------
+// Exported functions
+//-----------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
+/// Initializes a keyboard matrix driver instance.
+/// \param pKbMatrix Pointer to a KbMatrix instance.
+/// \param pRows Pointer to the list of row pins.
+/// \param numRows Number of rows in matrix.
+/// \param pCols Pointer to the list of column pins.
+/// \param numCols Number of columns in matrix.
+/// \param callback Optional callback for receiving key events.
+//------------------------------------------------------------------------------
+void KBMATRIX_Initialize(
+ KbMatrix * pKbMatrix,
+ const Pin * pRows,
+ unsigned char numRows,
+ const Pin * pCols,
+ unsigned char numCols,
+ KeyEventCallback callback)
+{
+ unsigned int i;
+
+ ASSERT(numRows * numCols <= KBMATRIX_MAX_NUMKEYS,
+ "KBMATRIX_Initialize: too many keys (change KBMATRIX_MAX_NUMKEYS)\n\r");
+
+ // Initialize structure members
+ pKbMatrix->pRows = pRows;
+ pKbMatrix->numRows = numRows;
+ pKbMatrix->pCols = pCols;
+ pKbMatrix->numCols = numCols;
+ pKbMatrix->callback = callback;
+
+ // Initialize key states
+ KEYSTATE_Initialize(&(pKbMatrix->currentKeyState));
+ for (i=0; i < KBMATRIX_NUM_SAMPLES; i++) {
+
+ KEYSTATE_Initialize(&(pKbMatrix->sampledKeyStates[i]));
+ }
+ pKbMatrix->sample = 0;
+}
+
+//-----------------------------------------------------------------------------
+/// Scans the keyboard matrix for key events (key pressed or released). Takes
+/// care of debouncing.
+/// Returns 1 if changes have been detected on the keyboard; otherwise return
+/// 0.
+/// \param pKbMatrix Pointer to a KbMatrix instance.
+//-----------------------------------------------------------------------------
+unsigned char KBMATRIX_Scan(KbMatrix *pKbMatrix)
+{
+ // Fetch new debounce sample
+ Fetch(pKbMatrix);
+
+ // Compute the new debounced key state, triggering events if necessary
+ return Debounce(pKbMatrix);
+}
+
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