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+/*
+ FreeRTOS.org V4.2.1 - Copyright (C) 2003-2007 Richard Barry.
+
+ This file is part of the FreeRTOS.org distribution.
+
+ FreeRTOS.org is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ FreeRTOS.org is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with FreeRTOS.org; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ A special exception to the GPL can be applied should you wish to distribute
+ a combined work that includes FreeRTOS.org, without being obliged to provide
+ the source code for any proprietary components. See the licensing section
+ of http://www.FreeRTOS.org for full details of how and when the exception
+ can be applied.
+
+ ***************************************************************************
+ See http://www.FreeRTOS.org for documentation, latest information, license
+ and contact details. Please ensure to read the configuration and relevant
+ port sections of the online documentation.
+
+ Also see http://www.SafeRTOS.com for an IEC 61508 compliant version along
+ with commercial development and support options.
+ ***************************************************************************
+*/
+
+#ifndef QUEUE_H
+#define QUEUE_H
+
+typedef void *xQueueHandle;
+
+/**
+ * queue. h
+ * <pre>
+ xQueueHandle xQueueCreate(
+ unsigned portBASE_TYPE uxQueueLength,
+ unsigned portBASE_TYPE uxItemSize
+ );
+ * </pre>
+ *
+ * Creates a new queue instance. This allocates the storage required by the
+ * new queue and returns a handle for the queue.
+ *
+ * @param uxQueueLength The maximum number of items that the queue can contain.
+ *
+ * @param uxItemSize The number of bytes each item in the queue will require.
+ * Items are queued by copy, not by reference, so this is the number of bytes
+ * that will be copied for each posted item. Each item on the queue must be
+ * the same size.
+ *
+ * @return If the queue is successfully create then a handle to the newly
+ * created queue is returned. If the queue cannot be created then 0 is
+ * returned.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ portCHAR ucMessageID;
+ portCHAR ucData[ 20 ];
+ };
+
+ void vATask( void *pvParameters )
+ {
+ xQueueHandle xQueue1, xQueue2;
+
+ // Create a queue capable of containing 10 unsigned long values.
+ xQueue1 = xQueueCreate( 10, sizeof( unsigned portLONG ) );
+ if( xQueue1 == 0 )
+ {
+ // Queue was not created and must not be used.
+ }
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue2 == 0 )
+ {
+ // Queue was not created and must not be used.
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueCreate xQueueCreate
+ * \ingroup QueueManagement
+ */
+xQueueHandle xQueueCreate (unsigned portBASE_TYPE uxQueueLength,
+ unsigned portBASE_TYPE uxItemSize);
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSend(
+ xQueueHandle xQueue,
+ const void * pvItemToQueue,
+ portTickType xTicksToWait
+ );
+ * </pre>
+ *
+ * Post an item on a queue. The item is queued by copy, not by reference.
+ * This function must not be called from an interrupt service routine.
+ * See xQueueSendFromISR () for an alternative which may be used in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0. The
+ * time is defined in tick periods so the constant portTICK_RATE_MS
+ * should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ portCHAR ucMessageID;
+ portCHAR ucData[ 20 ];
+ } xMessage;
+
+ unsigned portLONG ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ xQueueHandle xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 unsigned long values.
+ xQueue1 = xQueueCreate( 10, sizeof( unsigned portLONG ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an unsigned long. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueSend( xQueue1, ( void * ) &ulVar, ( portTickType ) 10 ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue2, ( void * ) &pxMessage, ( portTickType ) 0 );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueSend (xQueueHandle xQueue,
+ const void *pvItemToQueue,
+ portTickType xTicksToWait);
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueReceive(
+ xQueueHandle xQueue,
+ void *pvBuffer,
+ portTickType xTicksToWait
+ );</pre>
+ *
+ * Receive an item from a queue. The item is received by copy so a buffer of
+ * adequate size must be provided. The number of bytes copied into the buffer
+ * was defined when the queue was created.
+ *
+ * This function must not be used in an interrupt service routine. See
+ * xQueueReceiveFromISR for an alternative that can.
+ *
+ * @param pxQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for an item to receive should the queue be empty at the time
+ * of the call. The time is defined in tick periods so the constant
+ * portTICK_RATE_MS should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ portCHAR ucMessageID;
+ portCHAR ucData[ 20 ];
+ } xMessage;
+
+ xQueueHandle xQueue;
+
+ // Task to create a queue and post a value.
+ void vATask( void *pvParameters )
+ {
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( portTickType ) 0 );
+
+ // ... Rest of task code.
+ }
+
+ // Task to receive from the queue.
+ void vADifferentTask( void *pvParameters )
+ {
+ struct AMessage *pxRxedMessage;
+
+ if( xQueue != 0 )
+ {
+ // Receive a message on the created queue. Block for 10 ticks if a
+ // message is not immediately available.
+ if( xQueueReceive( xQueue, &( pxRxedMessage ), ( portTickType ) 10 ) )
+ {
+ // pcRxedMessage now points to the struct AMessage variable posted
+ // by vATask.
+ }
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueReceive xQueueReceive
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueReceive (xQueueHandle xQueue, void *pvBuffer,
+ portTickType xTicksToWait);
+
+/**
+ * queue. h
+ * <pre>unsigned portBASE_TYPE uxQueueMessagesWaiting( xQueueHandle xQueue );</pre>
+ *
+ * Return the number of messages stored in a queue.
+ *
+ * @param xQueue A handle to the queue being queried.
+ *
+ * @return The number of messages available in the queue.
+ *
+ * \page uxQueueMessagesWaiting uxQueueMessagesWaiting
+ * \ingroup QueueManagement
+ */
+unsigned portBASE_TYPE uxQueueMessagesWaiting (xQueueHandle xQueue);
+
+/**
+ * queue. h
+ * <pre>void vQueueDelete( xQueueHandle xQueue );</pre>
+ *
+ * Delete a queue - freeing all the memory allocated for storing of items
+ * placed on the queue.
+ *
+ * @param xQueue A handle to the queue to be deleted.
+ *
+ * \page vQueueDelete vQueueDelete
+ * \ingroup QueueManagement
+ */
+void vQueueDelete (xQueueHandle xQueue);
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSendFromISR(
+ xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ portBASE_TYPE xTaskPreviouslyWoken
+ );
+ </pre>
+ *
+ * Post an item on a queue. It is safe to use this function from within an
+ * interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param cTaskPreviouslyWoken This is included so an ISR can post onto
+ * the same queue multiple times from a single interrupt. The first call
+ * should always pass in pdFALSE. Subsequent calls should pass in
+ * the value returned from the previous call. See the file serial .c in the
+ * PC port for a good example of this mechanism.
+ *
+ * @return pdTRUE if a task was woken by posting onto the queue. This is
+ * used by the ISR to determine if a context switch may be required following
+ * the ISR.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ portCHAR cIn;
+ portBASE_TYPE xTaskWokenByPost;
+
+ // We have not woken a task at the start of the ISR.
+ cTaskWokenByPost = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post the byte. The first time round the loop cTaskWokenByPost
+ // will be pdFALSE. If the queue send causes a task to wake we do
+ // not want the task to run until we have finished the ISR, so
+ // xQueueSendFromISR does not cause a context switch. Also we
+ // don't want subsequent posts to wake any other tasks, so we store
+ // the return value back into cTaskWokenByPost so xQueueSendFromISR
+ // knows not to wake any task the next iteration of the loop.
+ xTaskWokenByPost = xQueueSendFromISR( xRxQueue, &cIn, cTaskWokenByPost );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary.
+ if( cTaskWokenByPost )
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueSendFromISR (xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ signed portBASE_TYPE
+ xTaskPreviouslyWoken);
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueReceiveFromISR(
+ xQueueHandle pxQueue,
+ void *pvBuffer,
+ portBASE_TYPE *pxTaskWoken
+ );
+ * </pre>
+ *
+ * Receive an item from a queue. It is safe to use this function from within an
+ * interrupt service routine.
+ *
+ * @param pxQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param pxTaskWoken A task may be blocked waiting for space to become
+ * available on the queue. If xQueueReceiveFromISR causes such a task to
+ * unblock *pxTaskWoken will get set to pdTRUE, otherwise *pxTaskWoken will
+ * remain unchanged.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+
+ xQueueHandle xQueue;
+
+ // Function to create a queue and post some values.
+ void vAFunction( void *pvParameters )
+ {
+ portCHAR cValueToPost;
+ const portTickType xBlockTime = ( portTickType )0xff;
+
+ // Create a queue capable of containing 10 characters.
+ xQueue = xQueueCreate( 10, sizeof( portCHAR ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Post some characters that will be used within an ISR. If the queue
+ // is full then this task will block for xBlockTime ticks.
+ cValueToPost = 'a';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime );
+ cValueToPost = 'b';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime );
+
+ // ... keep posting characters ... this task may block when the queue
+ // becomes full.
+
+ cValueToPost = 'c';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime );
+ }
+
+ // ISR that outputs all the characters received on the queue.
+ void vISR_Routine( void )
+ {
+ portBASE_TYPE xTaskWokenByReceive = pdFALSE;
+ portCHAR cRxedChar;
+
+ while( xQueueReceiveFromISR( xQueue, ( void * ) &cRxedChar, &xTaskWokenByReceive) )
+ {
+ // A character was received. Output the character now.
+ vOutputCharacter( cRxedChar );
+
+ // If removing the character from the queue woke the task that was
+ // posting onto the queue cTaskWokenByReceive will have been set to
+ // pdTRUE. No matter how many times this loop iterates only one
+ // task will be woken.
+ }
+
+ if( cTaskWokenByPost != ( portCHAR ) pdFALSE;
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ * \defgroup xQueueReceiveFromISR xQueueReceiveFromISR
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueReceiveFromISR (xQueueHandle pxQueue,
+ void *pvBuffer,
+ signed portBASE_TYPE *
+ pxTaskWoken);
+
+
+/*
+ * The functions defined above are for passing data to and from tasks. The
+ * functions below are the equivalents for passing data to and from
+ * co-rtoutines.
+ *
+ * These functions are called from the co-routine macro implementation and
+ * should not be called directly from application code. Instead use the macro
+ * wrappers defined within croutine.h.
+ */
+signed portBASE_TYPE xQueueCRSendFromISR (xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ signed portBASE_TYPE
+ xCoRoutinePreviouslyWoken);
+signed portBASE_TYPE xQueueCRReceiveFromISR (xQueueHandle pxQueue,
+ void *pvBuffer,
+ signed portBASE_TYPE *
+ pxTaskWoken);
+signed portBASE_TYPE xQueueCRSend (xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ portTickType xTicksToWait);
+signed portBASE_TYPE xQueueCRReceive (xQueueHandle pxQueue, void *pvBuffer,
+ portTickType xTicksToWait);
+
+#endif
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